Hi! I’m Jole. I’m available for freelance game development roles.
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Switchblade
Switchblade is a top down one stick shooter developed in LUA, and released on Steam.
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Floating Island Generation
An exploration into procedural mesh generation for my thesis project.
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Byte Sabor
Pico 8 project with a focus on flashy effects and procedural bosses.
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EEE – Pico 8 Edition
First project in Pico 8, inspired by Every Extend Extra.
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Terrain Generation
A cellular automata based terrain generator with destructibility.
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Hi! I’m Jole. I’m a freelance game developer who is looking for work
I’ve been programming since I was around 15 years old, first beginning with GameMaker. These days, my experience includes C++, C#, LUA, Unity, and Unreal Engine. On personal projects, I enjoy LUA.
I’ve experimented with various areas of game development, and have dipped my toes into 3D and 2D development, asset management, and even music for a brief period. I have a keen interest in procedural generation. On this website, I hope to showcase some of this work, and am currently searching for freelance opportunities.
In my spare time, I play with 3D modelling and real-life model kits, photography work, and listening to music with my record player.