Bullseye
Prototype in Pico 8. Shooter where you have to make enemy bullets hit enemies.
Prototype in Pico 8. Shooter where you have to make enemy bullets hit enemies.
A cellular automata based terrain generator with destructibility.
First project in Pico 8, inspired by Every Extend Extra.
Pico 8 project with a focus on flashy effects and procedural bosses.
FPS tower defence made in Unreal Engine, first place winner of the LJMU Game Jam.
Wave shooter developed in Unreal Engine for university, inspired by Devil Daggers.
Final project developed in Pico 8, inspired by Blast Arena Advance.
An exploration into procedural mesh generation for my thesis project.
Switchblade is a top down one stick shooter developed in LUA, and released on Steam.