SEG Target Shooter

2022 | University | Blueprints

Simple target shooter made as an introduction into Unreal Engine 5.

The SEG Target Shooter was made as an introduction into Unreal Engine 5, and is a basic mini game where the player must shoot targets using a variety of guns. The basic requirements were a single target, a hit scan gun and a projectile based gun.

I decided to expand on the project by adding a variety of targets, as well as a small variety of guns including a shotgun, and a large bullet blaster. As my introduction into UE5, this project helped me to grasp how the engine worked with the concept of Blueprints, and the general process of adding content to the engine.

I also decided to add a proper intro/exit to the game, with a pushable button and a time limit, as well as a results screen.