2024 | University | C++ | Blueprints
FPS tower defence made in Unreal Engine, first place winner of the LJMU Game Jam.
BUGGER is a first person wave based tower defence developed over 2 days in Unreal Engine, alongside 3 students. Players place down defensive towers in a top down view using money gained from defeating enemies, and then move and shoot in first person style to take them on directly.
This game was developed alongside two other students. One worked on the assets, and the other focused on the game’s framework. This included the UI, gameover and main menu state switching, and the tower building system.
I worked on a mix of C++ and blueprints, specifically the enemies, towers and wave system, using a system highly similar to the one I developed for A.R.S.E.